

Cylinders can be placed in groups for billing purposes. You can enter the data for multiple cylinders at once. * Simultaneous work on multiple cylinders * Volume consumed & Pricing (via in-app purchase) using leftover trimix or for using banked mixes. Baltic Blender requires that the blender allow the temperature to stabilize, rather than cool, between each step, so that an accurate measurement of the cylinder wall temperature using a commercially available infrared thermometer reflects the temperature of the gas inside. Second, traditional blending generally ignores the heating of the cylinder as gas is introduced, requiring the blender to either fudge or allow the cylinder to cool. Baltic Blender uses the GERG-2004 real gas model which predicts how the real-world gasses behave.

First, traditional blending uses the simple ideal gas model, but the gasses we breathe, at SCUBA cylinder pressures, are far from ideal gasses. Traditional blending techniques have two inherent errors which the blender must learn to compensate for, traditionally by adding a fudge-factor. SCUBA gas blending is not to be taken lightly it is one of the only activities where a mistake may not just kill you, but also those around you, or possibly the diver you are blending the gas for. In such training classes, you would learn important safety information about the handling of high-pressure gasses. It is not intended as a substitute for proper training and certification in the safety, handling, and blending of high pressure gasses, but rather as a tool to perform the complex math required to reach the desired mixture. Supports nitrox and - via in-app purchase upgrades - trimix and pricing/volumes used.īaltic Blender uses the GERG-2004 real gas model to allow a SCUBA gas blender to easily and accurately use partial-pressure techniques to blend available gasses to the desired final mixture. I am very impressed!! I will continue to share more tests as I sculpt different creatures in Blender.Technical diving gas partial-pressure blending app. I did a 1 Hour sculpting test that I condensed down to about 10 minutes time lapse, testing to see how well Blender 2.83 worked on my iPad Pro, via the Easy Canvas connection. This is my First test of Sculpting in Blender on and iPad Pro, using Easy Canvas together with Tablet Pro.
